Symbolizing: Basic Design Principles

Graphic elements, controls and components


Objectives of lecture:

  1. Reminder to those who missed EVENT 04 on Monday to pick up answer sheet and submit a makeup
  2. Acknowledge some glorious maps (on paper and digital). Keep up the good work!
  3. Start with a Pictionary non-event
  4. Introduction of Graphic Elements and basic design principles


Goal: present geographic information using graphic media in such a manner to communicate the message effectively and efficiently.

The Model: Robinson, and coauthors describe map design as an interaction:

graphic elements are the visual variables which can be manipulated to achieve the components (of design) within the bounds of the controls (technical constraints).

This is a paraphrase of Bertin's Semiologie Graphique 1968, English translation not published until 1983. Dent has part of it, MacEachern develops it further. See course bibliography.

Primary Graphic Elements

("Symbol dimensions" in Dent)

Recent lists have added a graphic element:

Graphic Components

  • Clarity and Legibility
  • Visual Contrast
  • Visual Balance
  • Figure - Ground
  • Hierarchy
  • Five Controls of graphic design:

  • Objective
  • Reality
  • Scale
  • Technical limits
  • Audience

  • Connection:

    The graphic variables have a natural association with

    points/lines/areas

    and they have an even closer connection to

    levels of measurement.

    A style of mapping is a formula for combining graphic variables to achieve certain goals under the constraints (objective, audience, "reality", scale etc.).

    There are lots of attempts to prescribe the correspondence between levels of measurement and graphic elements. Dent has a simple version in Table 4.4 page 77, with more detail (borrowed from Muehrcke in Figure 4.6 and 4.7 page 78) These give a rough idea, but there are exceptions and special cases to consider. MacEachern has a more complete matrix, with all kinds of issues raised...


    Version of 8 April 2003